AI Insights · Timothy · July 2022
Top 5 Business Games on iOS in Italy: Q2 2022 Performance
Explore the performance of the top 5 business games on iOS in Italy during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the business games category on iOS in Italy saw notable performances from the top 5 applications. Here's a detailed look at their trends based on data from Sensor Tower.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd showcased a significant rise in weekly revenue, peaking at around $2.8K in early June. Weekly downloads hit a high of approximately 6.7K during the same period. The game also saw a substantial increase in weekly active users, reaching about 13.3K in mid-June before dropping to around 4.9K at the end of the quarter.
Grand Hotel Mania: Management by MY.GAMES B.V. maintained steady weekly revenue, hovering around $1.6K initially and stabilizing near $1.1K by the end of June. Downloads remained relatively low, with a peak of 166 in the final week of the quarter. Active users showed a slight fluctuation, peaking at approximately 6.4K in mid-April and ending the quarter at around 5.4K.
My Success Story Business Life from Rodan mobile Korlatolt Felelossegu Tarsasag experienced a mixed performance. Weekly revenue saw an initial peak of about $1.2K but declined to around $316 by the end of June. Weekly downloads were fairly consistent, averaging around 2.1K, with a slight dip towards the end of the quarter. Active users peaked at approximately 4K in early April and decreased to around 2.9K by the end of June.
Hotel Craze® Design Makeover by TECHVISION PTE. LTD. had a stable performance in terms of revenue, averaging around $400 weekly. Downloads were modest, peaking at 109 in early June. Active users showed a slight decline from around 1.8K in early April to approximately 1.2K by the end of the quarter.
Idle Bank: Money Games! from TapNation displayed a downward trend in weekly revenue, starting at around $1K and dropping to $178 by the end of June. Downloads showed a strong start, peaking at about 4.7K in early May but declining to around 1.5K by the end of the quarter. Active users peaked at approximately 8.7K in early May but saw a steady decline to around 5.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.